Stay far away from Dragon Age Inquisition. It is absolutely riddled with bugs, many of them game-breaking. 3 patches have come out, that have not only failed to fix the things they claim to have fixed, but introduce new bugs as well. The single-player campaign has a few issues, but by far the multiplayer mode is absolutely BROKEN. Here is a brief rundown of the bugs you will encounter in a multiplayer game of DA:I:
Public Service Announcement
DragonAge Inquisition
Xbox 360
#1 - Key Glitch

This one is by far the most prevalent. Each game has 5 Zones, with a door at the end to the next zone. To open the door, you must defeat all enemies in the current Zone. The last enemy is supposed to drop a Key to unlock the door. Sometimes this doesn't happen. EABioware claimed to have fixed this, but instead, it has gotten far, far worse. The only way to resolve this, is for the current host to leave the game, while the remaining members sit through a host migration, restart the Zone from the beginning, and hope that it doesn't happen again. More often than not, you end up with a chain of these, and by the time you get to the end of a game, your entire party is comprised of totally different players than the ones who started the game.

#2 - Red Templar Glitch

Some enemies have Stealth. When you get to the Zone 5 boss fight, sometimes a stealth enemy will go into stealth and stay that way, forever. You can't see him, you can't target him, you have no idea where he even is, anywhere in the entire zone. Oftentimes, you will see his marker on the minimap, and as you are running towards him, the marker will disappear, indicating that he is now stealthed, and you are now screwed.

#3 - Infinite Black Loading Screen

Sometimes joining a game hangs and you get a black loading screen that never goes away, and that you cannot back out of. If on PC, you must alt f4 and start the application again. If on console, you must exit to Dashboard.

#4 - Cannot Move

Over the past 48 hours, I have tried to play Dragon Age: Inquision on 4 separate occasions. I kept a list of glitches I encountered.
When I had to leave the game, I will mark it in
When someone other than me had to leave, I will mark it in yellow.
When the game completed without issue, I will mark it in green.

Game 1: Key Bug, host left
Game 2: Key Bug, host left
Game 3: Key Bug, host left

------ Key Bug 2nd time, I was host, had to leave
Game 4: Can't move, had to leave

Game 5: Ok

Game 1: Key Bug, host left
------ Key Bug 2nd time, I was host, had to leave
Game 2: Key Bug, host left
Key Bug 2nd time, I was host, had to leave
Game 3: Infinite Black Loading Screen, exit to Dashboard
Game 4: Can't move, exit to Dashboard

Game 5: Ok
Game 6: Ok

Game 7: Infinite Black Loading Screen, exit to Dashboard

Game 1: Key Bug, host left
------ Zone 5 Boss Fight Stealth Troll Mob, I was host, had to leave
Game 2: Played something else (this doesn't really count but eh)

Game 1: Key Bug, host left
------ Key Bug 2nd time, host left
------ Key Bug 3rd time, I was host, had to leave

Out of 15 attempted games (not including the "Play something else"), 3 of them completed without issue. That's 20%. 80% of the games resulted in game-breaking glitches that forced players to drop out. In 15 attempted games, 17 players had to quit. That's more than a 1:1 ratio. Whenever a game of Dragon Age MultiPlayer begins, there is an astronomically high probability that someone will be forced to drop out with a game-breaking bug.

Bioware's official forums are quiet about any of this. No official word on what is broken, what is being looked at, when could we expect any kind of fix. The one CSR that was communicating with us was a condescending bitch who banned a bunch of us for talking about the problems, and is very likely about to lose her job over the way she has responded to people. It really blew up a few months ago. I'm pretty sure the 17-page thread is gone, I can't check because I'm permanently banned for having participated in it, even though I've been an active member of BSN for 5 years now and have had 0 Warning Points on my account up until now.

How is any of this acceptable for a Game of the Year by a AAA developer? It's time to find a new favourite developer, because after ME3, SWToR, and now DA:I, it's apparent that EA has finally succeeded in ruining Bioware. The quality is just no longer there, and the employees are as toxic as anyone else on the forums.

Articles List Links Credits
BAD'S COMMENTARY PAGE 2015. All rights reserved.